Architecture: 615 museum entries

We placed 615 of the 623 entries to a museum competition in Helsinki by how typical their boards looked and how typical their ideas were. About half of the entries whose boards looked most unusual landed in the jury’s bottom two tiers, against about one in six of the most typical-looking. Unusual ideas fared better than unusual presentations, and the five prize winners were more distinctive than the field.

Entries the jury placed in its bottom two tiers

Most unusual-looking fifth47%
All 615 entries29%
Most typical-looking fifth17%
Helsinki museum competition, entries grouped by how far their boards look from the field.

Some of the bottom tier may be weak or unfinished boards rather than an unusual look as such.

Cartoon captions: 2.29 million entries

In 384 New Yorker caption contests, captions close to many others, a joke many entrants also found, were recognised 13.4% of the time; the least typical tenth, 6.4%. That holds after controlling for length. Very long captions do worse on their own account.

Captions recognised by the New Yorker

Close to many others13.4%
Least typical tenth6.4%
384 contests, 2.29 million captions.

Short stories: 119,638 entries

In 365 Reedsy writing contests, the most atypical tenth of stories was recognised 2.1% of the time against 0.9% for the most typical, about 2.3 times as often. That has not been checked for length.

Stories recognised in Reedsy contests

Most atypical tenth2.1%
Most typical tenth0.9%
365 contests, 119,638 stories; not yet checked for length.

Is there a signature move?

We asked whether winners have one move a juror would remember. A judge preferred podium entries over honourable mentions of matched weirdness only 57% of the time, which is not distinguishable from chance. In a simulation of makers competing for an audience, makers overshoot their audience’s preferred weirdness only when credit goes to the one who is remembered, and the rule was assumed, not discovered.

What it means

Unusual alone loses. An idea has to be far and also worked out until it holds, and presented so the work, not the board, carries the surprise. That is why our workflow develops and critiques the idea a person picks rather than handing over a list.

Sources

  1. Feathers & Wax, competition analyses, code in research/cllm-competitions; attributability and simulation in research/cllm-taste-mark.
  2. Helsinki Architecture and Design Museum competition entries; New Yorker Cartoon Caption Contest data; Reedsy short-story contests.

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